Thursday, February 18, 2010

The ReTop From the 7th Circle of Hell.

 
  
My first retop. This is an .obj I made of a euoplocephalus skull. It was constructed with CT scan data so the poly count was wild, and out of control. 

I didn't realize skull had so many cavities so I guess I'll be retopologizing for a while here. An all-nighter may be in store...

Monday, February 08, 2010

"Neuron"


Here's a frame from my neuron synapse animation. Not very life-like, but I thought these kind of neurons looked cooler. They flash bolts of lightning. Maybe I'll upload the whole clip, maybe I won't. It's edited pretty poorly since I rushed, so it's pretty nasty at the moment (a.k.a. embarrassing)...

Thursday, February 04, 2010

Mocha for AE CS4



A track of Times Square done for my Dynamic Design 2 class. We're learning some Mocha at the moment and had to do some planar tracking. I placed some of my work over existing billboards. The roto could be a lot better on this one...

Tuesday, February 02, 2010

Saturday, January 30, 2010



Here's the week 1 version of a brain I'm modeling for my 3D Medical Visualization class. By next week, there will be a synapse or blood flow simulation of the model. It will include a zoom into artieries that will sit along the model's surface.

Modeled in Maya and ZBrush, textured in Mudbox.

Sunday, January 24, 2010

Z Brush Stuff







Here's a model I've been working on in my spare time. Did the base mesh over winter break. Did some wrinkles today in Z Brush. Not done. Can't wait to go and put some color on it after I fix the ears, retop, and finish the normal map. Original mesh is about 2,000 polys.... (Click for larger images.)

Thursday, January 21, 2010

Motion Tracking in AE Week 1





We had to do some 2D tracking in After Effects for this week's homework, using footage we shot.

Saturday, December 26, 2009


A small tweak on my animation final. Hopefully the new ambient occlusion pass makes it look a LITTLE better...