Sunday, January 24, 2010

Z Brush Stuff

Here's a model I've been working on in my spare time. Did the base mesh over winter break. Did some wrinkles today in Z Brush. Not done. Can't wait to go and put some color on it after I fix the ears, retop, and finish the normal map. Original mesh is about 2,000 polys.... (Click for larger images.)


  1. I'm liking the details in the skin so far.. Z Brush is something I've always wanted to learn

    p.s I see you went to SVA, I graduated from there a few years back.